P+ - Game & Watch - Action - 0x11d

Entry Script

  1. UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
  2. UnknownEvent { namespace: 0x8, code: 0x9, unk1: 0x0, arguments: [Value(3)] }
  3. CreateInterrupt { interrupt_id: None, action: 0x128, requirement: (InAir) }
  4. Subroutine(0x18524)
  5. Subroutine(0x185ac)
  6. Subroutine(0x18624)
  7. CreateInterrupt { interrupt_id: None, action: 0x12a, requirement: ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc73))) }
  8. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x5a06)))
  9. PreviousInterruptAddRequirement(OnAPassableFloor)
  10. Subroutine(0x1867c)
  11. Subroutine(0x186cc)
  12. ChangeSubactionRestartFrame(-1)
  13. CallEveryFrame { thread_id: 9, script: 0x18a44 }

Exit Script